![]() I imagine it would be shockingly unsafe in waters where things that can destroy oil rigs dwell I had forgotten about that floating one ( tbh, only sounds familiar, not sure I heard it ). This game is Julian's spiritual successor to the original XCOM games, and I think he'd like to add some elements of Terror from the Deep in there, though I doubt that would include underwater missions - it would be too much work for a DLC and it wouldn't make sense in the world setting either. #PHOENIX POINT ENGINE FOR FREE#Originally posted by DaBo81:When this game was still in the works, Julian mentioned a Phoenix Point floating sea base that would be provided to backers for free. want links? )Īgain I don't debate your essence just want to be careful mis-stating details in a way that might draw attention away from your point. ![]() The clear difference on character is Firaxis XCOM embraced the modders adding official mod support and including Long War Studios dlc from almost day1 on XCOM 2Īnyway, aside from that there's whole threads of a fella going on about the hows and whys.( I found them good reads, I'd quit following this particular Charlie Foxtrot. your point is still valid, I've worked on "unofficial patches" even, and this ( modding PP ) is worse.Ī game in Unity that is mod-tamper resistant ? XCOM we modded with hexidecimal editors, my friend.Īlso modded, also without official support. "Long War Studios" as they became, aka Pavonis now,Ĭame and taught half of Nexus mods how to mod unreal. ![]() Gee i wonder where he went wrong with this game.įiraxis XCOM was published without Mod support. This one guy is one sad person, They wanna brag all day long about the one guy from xcom yet xcom has mod support big time. This game brags alot about that one guy from xcom coming here and making with a team ofcourse phoenix point. Originally posted by Bossonova911:And no, there isn't any official mod support. ![]()
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